--------------------------------------------------------------- *************************************************************** Map Name: "Antagonism ON The Heights" DM level for Quake 2 by Shon Shaffer "Maric" Contact: maric@backshooters.com. Version:9-24-02 *************************************************************** --------------------------------------------------------------- Additional Credit* * I have to give the bulk of the credit to the makers of TREAD, its an absolutely great program due to its accessibility and ease of use. * ID Software, of course, for Quake 2. * RUST- for the plethora of info provided : http://www.gamedesign.net * The textures came from the "Fesh Team" GRDM map series *GAMEPLAY INFO* Single Player : Nah Deathmatch : well, actually no CTF : Yeah baby! Cooperative : nope Difficulty Settings: nope Base System: P3 1gig Player load : I am thinking 6-14 is about right *BUILD INFO* Build Time: 26 hours Utilities Used: *Tread *more Tread *and even more Tread, it has it all. Build Machine(s): same as above Final Compile Machine: " " " QBSP3 : 23 secs. QVIS3 : 355 secs. QRAD3 : 1059 secs. Known Bugs: nope... errrrr... uhhh... just don't fall *INSTALLATION* if you got this zip file intact just aim this puppy at your baseq2 folder and let go. *NOTES* I am back to using the same basic bases again, I like so... I made a few changes this time around and defending them may be a bit tougher. OH YEAH please let me know what you think good or bad, i'm not overly sensitive either just go easy with the harsh language, remember we live in a "society".. *COPYRIGHT/PERMISSIONS* "marics_ctf13 & "Antagonism On The Heights" is Copyright (c) 2000 by Shon M. Shaffer Quake 2 is Copyright (c) 1997 by ID Software Inc. All rights reserved. The Quake 2 logo and likenesses are trademarks of ID Software Inc. All artwork including 3D models, textures, and skins is the exclusive property of ID software. You may distribute this map on the internet, on a network or other electronic medium where it can be obtained for FREE, i strongly urge you to pass along this text file so that folks can see the time i put into typing it. Please don't use this map as a base for building other maps likewise : You may NOT convert this .bsp file into a .map file or reverse engineer it in any way. Phfffttt! Thanks : Maric