Title : XL Canyon File Name : xlctf4.bsp Author : Graeme "ProdigyXL" Timmins E-Mail : pault@modempool.com Describtion : CTF Level Author work : XLDM1 (Quake Deathmatch level) XLCTF2 XLCTF3 XL Night Capture Additional Credits : Id software, of course of course Everyone on Kali that was kind enough to download it and help play test it with me. Rust - With out this great site, I can truthfully say, I would have been screwed with out it. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : No CTF : YES Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : None Base : New level from scratch Editor(s) used : WorldCraft 1.6 Known Bugs : If weapon stay it off, the hyperblaster on the bridge may respawn under the lava and won't be accessable until the map starts over. Build Time : 4 days of off and on work Texture Wad used : Quake II textures, and Quake II CTF Textures Compile machine : Pentium2 266 64 RAM Place this map in your drive:\quake2\baseq2\maps directory. 3rd piece in the XL series. I think this map showes that I am starting to get the skills I need to be taken seriously. Good comments from the people who tested it. YOU NEED TO USE GRAPPLE! If you want the flag, you will need to use the grappling hook TWICE. Once to get the enemy flag, and once to cap it at your flag. * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND SO AM I - REPORT THIS TO prodxl@gamersdigest.com